Chad Catacchio is clearly not an iOS developer. The following is from his post about why he thinks Apple didn’t put a better display in the iPad 2:
Apple’s decision to keep the screen size the same – to me – had very little or nothing at all to do with price, availability or any other hardware consideration – Apple kept that screen resolution for the simple (though I guess not obvious) reason that it in no way wanted to slow down the rapid pace of iPad app development, and wanted to further distance itself from any and all competition.
I think the pace of iPad development would accelerate if Apple has increased the iPad’s screen solution, not slowed. It’s such a simple alteration to support higher resolutions and it makes developers’ apps looks so much better.
He goes on to say:
Also, by increasing the resolution, Apple would have basically left all of those “classic” iPad owners in a bit of a lurch as new apps came out that were built with the new resolution in mind (yes, developers could also provide a 1024 x 768 version, but I suspect many wouldn’t).
Had Chad checked his theory with any iOS developer who is familiar with the iPhone 4’s Retina display, he would know supporting the higher resolution would probably just require @2x versions of any graphics. And of course all these apps would work on the original iPad in the same way iPhone apps that support the Retina display work perfectly on the iPhone 3GS and earlier.